A Few Cool Covers

A fresh batch of covers is making the rounds for Tor’s Winter 2014 list. So now we can all salivate over books we can’t get for more than six months!

Tor US cover

The VanderMeer’s killed it with their magnus opus to strange short fiction with The Weird earlier this year and they hope to do the same with The Time Traveler’s Alamanc coming out in March with 800 pages of glorious time jumping stories from over the last century or so. Those in the UK will be able to get it from the newish imprint Head of Zeus late this year, but I think the US wins the cover contest this go around.

TimeUk - A Few Cool Covers

On the heels of the World Fantasy Award winning The Weird, the next genre-defining anthology from award-winning team Ann and Jeff VanderMeer explores the popular world of time travel fiction 

The Time Traveler’s Almanac is the largest, most definitive collection of time travel stories ever assembled. Gathered into one volume by intrepid chrononauts and world-renowned anthologists Ann and Jeff VanderMeer, this almanac compiles more than a century’s worth of literary travels into the past and the future to reacquaint readers with beloved classics and introduce them to thrilling contemporary examples of the time travel genre.

Featuring over seventy journeys into time from Douglas Adams, Isaac Asimov, Ray Bradbury, William Gibson, Ursula K. Le Guin, George R. R. Martin, Michael Moorcock, H. G. Wells, Connie Willis, Charles Yu, and many more, The Time Traveler’s Almanac covers millions of years of Earth’s history, from the age of the dinosaurs through to strange and fascinating futures.
In fact, The Time Traveler’s Almanac will serve as a time machine of its very own: the ultimate treasury of time travel stories, spanning the distance from the beginning of time to its very end.

UnwrappedSky - A Few Cool Covers

The Unwrapped Sky is Rjurik Davidson long await debut. I first heard about this book more than 2 years ago as the author has published a couple short and entirely weird short stories from the world of Caeli-Amur so I’m eager to see what a novel length work of his will read like. The cover is gorgeous and we’ll be able to touch it come April.

A hundred years ago, the Minotaurs saved Caeli-Amur from conquest. Now, three very different people may hold the keys to the city’s survival. 

Once, it is said, gods used magic to create reality, with powers that defied explanation. But the magic—or science, if one believes those who try to master the dangers of thaumaturgy—now seems more like a dream. Industrial workers for House Technis, farmers for House Arbor, and fisher folk of House Marin eke out a living and hope for a better future. But the philosopher-assassin Kata plots a betrayal that will cost the lives of godlike Minotaurs; the ambitious bureaucrat Boris Autec rises through the ranks as his private life turns to ashes; and the idealistic seditionist Maximilian hatches a mad plot to unlock the vaunted secrets of the Great Library of Caeli-Enas, drowned in the fabled city at the bottom of the sea, its strangeness visible from the skies above. 

In a novel of startling originality and riveting suspense, these three people, reflecting all the hopes and dreams of the ancient city, risk everything for a future that they can create only by throwing off the shackles of tradition and superstition, as their destinies collide at ground zero of a conflagration that will transform the world . . . or destroy it.>

Goblin+Emperor - A Few Cool Covers
I had never heard of The Goblin Emperor by the novel debuting Katherine Addison before I saw the cover, but it just looks like all kinds of crazy, which will be unleashed in April as well.

The youngest, half-goblin son of the Emperor has lived his entire life in exile, distant from the Imperial Court and the deadly intrigue that suffuses it. But when his father and three sons in line for the throne are killed in an “accident,” he has no choice but to take his place as the only surviving rightful heir. 

Entirely unschooled in the art of court politics, he has no friends, no advisors, and the sure knowledge that whoever assassinated his father and brothers could make an attempt on his life at any moment. 

Surrounded by sycophants eager to curry favor with the naïve new emperor, and overwhelmed by the burdens of his new life, he can trust nobody. Amid the swirl of plots to depose him, offers of arranged marriages, and the specter of the unknown conspirators who lurk in the shadows, he must quickly adjust to life as the Goblin Emperor. All the while, he is alone, and trying to find even a single friend . . . and hoping for the possibility of romance, yet also vigilant against the unseen enemies that threaten him, lest he lose his throne–or his life. 

This exciting fantasy novel, set against the pageantry and color of a fascinating, unique world, is a memorable debut for a great new talent.

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Sep 13, Grand Remembrances

Today is Grandparents Day in the United States. Being a Grand is a special honor. I feel very blessed that my wife and I have two grandchildren. We were able to visit them today. Yes, we are still being cautious with the coronavirus, but we also find it very difficult to not see them when they live so close. So today we did drop by to visit Jacob (age 10) and Sophia (age 7) along with their parents. We brought donuts and caught up with them. Our grandchildren are still pretty young and this is a precious time in their lives – and ours!

I wish I had known my grandparents better. We never lived in the same place. Dad was a career Air Force pilot, so we moved around a lot. But we did get to see them once in a while when they would visit us, or we them.

A Plague of Giants

There are five known magical ‘kennings’ or types: air, water, fire, earth, and plants. Each nation specializes in of these kennings, and the magic influences the society. There’s a big pitfall with this diversity of ability and locale–not everyone gets along.

Enter the Hathrim giants, or ‘lavaborn’ whose kenning is fire. Where they live the trees that fuel their fire are long gone, but the giants are definitely not welcome anywhere else. They’re big, they’re violent, and they’re ruthless. When a volcano erupts and they are forced to evacuate, they take the opportunity to relocate. They don’t care that it’s in a place where they aren’t wanted.

I first read Kevin Hearne’s Iron Druid books and loved them (also the quirky The Tales of Pell), so was curious about this new venture, starting with A PLAGUE OF GIANTS. Think Avatar: The Last Airbender meets Jim Butcher’s Codex Alera series. Elemental magic, a variety of races, different lands. And it’s all thrown at you from page one.

But this story is told a little differently. It starts at the end of the war, after a difficult victory, and a bard with earth kenning uses his magic to re-tell the story of the war to a city of refugees. And it’s this movement back and forth in time and between key players in this war that we get a singularly grand view of the war as a whole. Hearne uses this method to great effect.

There are so many interesting characters in this book that I can’t cover them all here. Often in books like this such a large cast of ‘main’ character can make the storytelling suffer, especially since they don’t have a lot of interaction with each other for the first 3/4 of the book–but it doesn’t suffer, thankfully. And the characterization is good enough, despite these short bursts, that by the end we understand these people and care about what happens to them.

If there were a main character it would be Dervan, a historian who is assigned to record (also spy on?) the bard’s stories. He finds himself caught up in machinations he feels unfit to survive. Fintan is the bard from another country, who at first is rather mysterious and his true personality is hidden by the stories he tells; it takes a while to understand him. Gorin Mogen is the leader of the Hathrim giants who decide to find a new land to settle. He’s hard to like, but as far as villains go, you understand his motivations and he can be even a little convincing. There’s Abhi, the son of hunters, who decides hunting isn’t the life for him–and unexpectedly finds himself on a quest for the sixth kenning. And Gondel Vedd, a scholar of linguistics who finds himself tasked with finding a way to communicate with a race of giants never seen before (definitely not Hathrim) and stumbles onto a mystery no one could have guessed: there may be a seventh kenning.

There are other characters, but what makes them all interesting is that they’re regular people (well, maybe not Gorin Mogen or the viceroy–he’s a piece of work) who become heroes in their own little ways, whether it’s the teenage girl who isn’t afraid to share vital information, to the scholars who suddenly find how crucial their minds are to the survival of a nation, to the humble public servants who find bravery when they need it most. This is a story of loss, love, redemption, courage, unity, and overcoming despair to not give up. All very human experiences by simple people who do extraordinary things.

Hearne’s worldbuilding is engaging. He doesn’t bottle feed you, at first it feels like drinking from a hydrant, but then you settle in and pick up things along the way. Then he shows you stuff with a punch to the gut. This is no fluffy world with simple magic without price. All the magic has a price, and more often than not it leads you straight to death’s door. For most people just the seeking of the magic will kill you. I particularly enjoyed the scenes with Ahbi and his discovery of the sixth kenning and everything associated with it. But giants? I mean, really? It isn’t bad enough fighting people who can control fire that you have to add that they’re twice the size of normal people? For Hearne if it’s war, the stakes are pretty high, and it gets ugly.

The benefit of the storytelling style is that the book, despite its length, moves along steadily (Hearne is no novice, here). The bits of story lead you along without annoying cliffhangers (mostly), and I never got bored with the switch between characters. It was easy to move between them, and they were recognizable enough that I got lost or confused. The end of the novel felt a little abrupt, but I guess that has more to do with I was ready for the story to continue, despite the exiting climax.

If you’re looking for epic fantasy with fun storytelling and clever worldbuilding, check out A PLAGUE OF GIANTS.

The post A Plague of Giants appeared first on Elitist Book Reviews.

The Artwork Of Gary Choo

Gary Choo is a concept artist/illustrator based in Singapore. I’ve know Gary for a good many years ( 17, actually ), working together in animation studios in Singapore like Silicon Illusions and Lucasfilm. Gary currently runs an art team at Mighty Bear Games, but when time allows he also draws covers for Marvel comics, and they’re amazing –

The Art Of Gary Choo
The Art Of Gary Choo
The Art Of Gary Choo
The Art Of Gary Choo
The Art Of Gary Choo

To see more of Gary’s work or to engage him for freelance work, head down to his ArtStation.

The post The Art Of Gary Choo appeared first on Halcyon Realms – Art Book Reviews – Anime, Manga, Film, Photography.

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