更新書目格式〈Output Styles〉

EndNote所有的2307種書目格式都儲存一個名為Styles的資料夾中,每個書目格式都是以寫作規範〈如APA 5th〉或是學術期刊〈如Nature, J Amer Medical Association〉命名,並加上延伸檔名 .ens做為識別 。

APA 5th.ens
Nature.ens
J Amer Medical Association.ens

如果在EndNote的Styles資料夾或Style Manager中找不到您要的特定格式,或者套用選定的格式後發現和稿約的規範有出入,必須新增或修改Output Styles。

在您動手修改Output Style前,建議您先上EndNote網站〈http://www.endnote.com〉更新styles。
1. 進入EndNote網站,點選Support & Services。

2. 進入Technical Support & Services網頁,可點選 1進入New and Updated Output Styles網頁;點選 2進入篩選特定的Style。

UpdateStyle2 - 更新書目格式〈Output Styles〉 3. 新增與更新的格式
如果想將2003/6/6以後更新與新增的2782種Output Styles全數下載到您的Styles資料夾中做更新,請選擇 1;點選 2 與上個步驟的 2 結果相同,進入篩選特定格式。

UpdateStyle3 - 更新書目格式〈Output Styles〉

4. 篩選Output Styles
在Output Styles網頁中提供兩項查找Styles的方法,一為Style Finder,一為Sorting Options。

  • Style Finder
    在Publication Name之查詢框中輸入期刊刊名,按enter或點選Find Styles,可查到EndNote有沒有提供該期刊的Output Styles。

updatestyle40 - 更新書目格式〈Output Styles〉
在右邊Discipline的下拉選單中可以選擇瀏覽特定學門的期刊格式。

updatestyle4 - 更新書目格式〈Output Styles〉

找到期刊後,點選Link欄之FTP字樣,即可直接下載該期刊之Output Style,請儲存到EndNote之Styles資料夾〈如果安裝時沒有變更設定,預設的路徑是:C:Program FilesEndNote 10Styles〉。下載前請留意Style之建立或更新日期,因為網頁上的Styles有新有舊,舊版原本安裝EndNote 10時均已載入,無需再下載。

點選查詢結果中的期刊刊名,可得知該期刊之引文格式〈Citation Format〉、書目排序方式和有沒有提供Word Template。不過該網頁從2003年8月8日至今〈3/27/2007〉未更新,資訊內容有待驗證,有可能之後已經有提供Template了。

updatestyle5 - 更新書目格式〈Output Styles〉

  • Sorting Option
    可以指定依格式名稱〈Style Name〉、學門〈Discipline〉或日期,排序所有格式。建議指定依日期排序,檢視新增之期刊格式。

5. 由EndNote的Help中,點選Web Style Finder,亦可直接連到EndNote網站的Style Finder。

updatestyle7 - 更新書目格式〈Output Styles〉

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Sep 13, Grand Remembrances

Today is Grandparents Day in the United States. Being a Grand is a special honor. I feel very blessed that my wife and I have two grandchildren. We were able to visit them today. Yes, we are still being cautious with the coronavirus, but we also find it very difficult to not see them when they live so close. So today we did drop by to visit Jacob (age 10) and Sophia (age 7) along with their parents. We brought donuts and caught up with them. Our grandchildren are still pretty young and this is a precious time in their lives – and ours!

I wish I had known my grandparents better. We never lived in the same place. Dad was a career Air Force pilot, so we moved around a lot. But we did get to see them once in a while when they would visit us, or we them.

A Plague of Giants

There are five known magical ‘kennings’ or types: air, water, fire, earth, and plants. Each nation specializes in of these kennings, and the magic influences the society. There’s a big pitfall with this diversity of ability and locale–not everyone gets along.

Enter the Hathrim giants, or ‘lavaborn’ whose kenning is fire. Where they live the trees that fuel their fire are long gone, but the giants are definitely not welcome anywhere else. They’re big, they’re violent, and they’re ruthless. When a volcano erupts and they are forced to evacuate, they take the opportunity to relocate. They don’t care that it’s in a place where they aren’t wanted.

I first read Kevin Hearne’s Iron Druid books and loved them (also the quirky The Tales of Pell), so was curious about this new venture, starting with A PLAGUE OF GIANTS. Think Avatar: The Last Airbender meets Jim Butcher’s Codex Alera series. Elemental magic, a variety of races, different lands. And it’s all thrown at you from page one.

But this story is told a little differently. It starts at the end of the war, after a difficult victory, and a bard with earth kenning uses his magic to re-tell the story of the war to a city of refugees. And it’s this movement back and forth in time and between key players in this war that we get a singularly grand view of the war as a whole. Hearne uses this method to great effect.

There are so many interesting characters in this book that I can’t cover them all here. Often in books like this such a large cast of ‘main’ character can make the storytelling suffer, especially since they don’t have a lot of interaction with each other for the first 3/4 of the book–but it doesn’t suffer, thankfully. And the characterization is good enough, despite these short bursts, that by the end we understand these people and care about what happens to them.

If there were a main character it would be Dervan, a historian who is assigned to record (also spy on?) the bard’s stories. He finds himself caught up in machinations he feels unfit to survive. Fintan is the bard from another country, who at first is rather mysterious and his true personality is hidden by the stories he tells; it takes a while to understand him. Gorin Mogen is the leader of the Hathrim giants who decide to find a new land to settle. He’s hard to like, but as far as villains go, you understand his motivations and he can be even a little convincing. There’s Abhi, the son of hunters, who decides hunting isn’t the life for him–and unexpectedly finds himself on a quest for the sixth kenning. And Gondel Vedd, a scholar of linguistics who finds himself tasked with finding a way to communicate with a race of giants never seen before (definitely not Hathrim) and stumbles onto a mystery no one could have guessed: there may be a seventh kenning.

There are other characters, but what makes them all interesting is that they’re regular people (well, maybe not Gorin Mogen or the viceroy–he’s a piece of work) who become heroes in their own little ways, whether it’s the teenage girl who isn’t afraid to share vital information, to the scholars who suddenly find how crucial their minds are to the survival of a nation, to the humble public servants who find bravery when they need it most. This is a story of loss, love, redemption, courage, unity, and overcoming despair to not give up. All very human experiences by simple people who do extraordinary things.

Hearne’s worldbuilding is engaging. He doesn’t bottle feed you, at first it feels like drinking from a hydrant, but then you settle in and pick up things along the way. Then he shows you stuff with a punch to the gut. This is no fluffy world with simple magic without price. All the magic has a price, and more often than not it leads you straight to death’s door. For most people just the seeking of the magic will kill you. I particularly enjoyed the scenes with Ahbi and his discovery of the sixth kenning and everything associated with it. But giants? I mean, really? It isn’t bad enough fighting people who can control fire that you have to add that they’re twice the size of normal people? For Hearne if it’s war, the stakes are pretty high, and it gets ugly.

The benefit of the storytelling style is that the book, despite its length, moves along steadily (Hearne is no novice, here). The bits of story lead you along without annoying cliffhangers (mostly), and I never got bored with the switch between characters. It was easy to move between them, and they were recognizable enough that I got lost or confused. The end of the novel felt a little abrupt, but I guess that has more to do with I was ready for the story to continue, despite the exiting climax.

If you’re looking for epic fantasy with fun storytelling and clever worldbuilding, check out A PLAGUE OF GIANTS.

The post A Plague of Giants appeared first on Elitist Book Reviews.

The Artwork Of Gary Choo

Gary Choo is a concept artist/illustrator based in Singapore. I’ve know Gary for a good many years ( 17, actually ), working together in animation studios in Singapore like Silicon Illusions and Lucasfilm. Gary currently runs an art team at Mighty Bear Games, but when time allows he also draws covers for Marvel comics, and they’re amazing –

The Art Of Gary Choo
The Art Of Gary Choo
The Art Of Gary Choo
The Art Of Gary Choo
The Art Of Gary Choo

To see more of Gary’s work or to engage him for freelance work, head down to his ArtStation.

The post The Art Of Gary Choo appeared first on Halcyon Realms – Art Book Reviews – Anime, Manga, Film, Photography.

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